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Day 19

by Hope MoorePosted onMay 29, 2020July 14, 2020
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Day 19: ShaderToy to Unity Now THIS I could see using in the future. I used The Art of Code's tutorial and chest sheet to move my ShaderToy over to Unity and took it a little further figuring out how to make adjustable variables for the shader. This ability to manipulate is what I'm after because it means I can do more interactive and data interpretation with it. #100daysofshadersandtextures #100daychallenge #100dayschallenge #shader #shaders #shadertoy #glsl #hlsl #unity #unity3d #gamedev #gamedevelopment #creativecoding #materials #ouscrippsmfa

A post shared by Hope Moore (@hopemoore27) on May 29, 2020 at 9:29pm PDT

Going further than the tutorial:

  • Created adjustable variables for zoom and speed

Download the Project File


Tutorial I followed:


Resources:
ShaderToy
Unity 3D

Posted in HLSL, ShaderToy, Unity 3DTagged Animation, HLSL, ShaderToy, Unity, Unity 3D, Unity Shaders, Voronoi

Published by Hope Moore

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