View this post on Instagram Day 19: ShaderToy to Unity Now THIS I could see using in the future. I used The Art of Code's tutorial and chest sheet to move my ShaderToy over to Unity and took it a little further figuring out how to make adjustable variables for the shader. This ability to manipulate is what I'm after because it means I can do more interactive and data interpretation with it. #100daysofshadersandtextures #100daychallenge #100dayschallenge #shader #shaders #shadertoy #glsl #hlsl #unity #unity3d #gamedev #gamedevelopment #creativecoding #materials #ouscrippsmfa A post shared by Hope Moore (@hopemoore27) on May 29, 2020 at 9:29pm PDT Going further than the tutorial: Created adjustable variables for zoom and speed Download the Project File Tutorial I followed: Resources:ShaderToyUnity 3D