View this post on Instagram Day 21: Invisible Bits! Figured out how to get the texture/material to show on the inside. I wonder if I can use this for windows (in the past, I'd build windows in Maya and import them). #100daysofshadersandtextures #100daychallenge #100daysproject #100dayproject #creativecoding #shaders #shader #HLSL #Unity #unity3d #transparent #transparentshader #gamedev #gamedevelopment #ouscrippsmfa #invisible A post shared by Hope Moore (@hopemoore27) on May 31, 2020 at 6:41pm PDT Download the Project File Resources:Unity 3D