View this post on Instagram Day 25: Grass in the wind Followed a tutorial by Brackeys and I really need to learn how to properly use the High Definition Render Pipeline. I had to use the sample scene just to have nearly OK lighting, but it still looks off. I like how the grass started as planes and only looks like grass because of some flat textures. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #shaders #shader #shadergraph #shadergraphunity #grass #wind #unity #unity3D #ouscrippsmfa A post shared by Hope Moore (@hopemoore27) on Jun 4, 2020 at 11:58pm PDT Download the Project File Tutorial I followed: Resources:Unity 3D