Skip to content

100 Days of Shaders and Textures

An Independent Study

Menu
  • Home
  • Featured
  • About
  • Resources
  • Etc.
Search

Day 40

by Hope MoorePosted onJune 19, 2020August 19, 2020
View this post on Instagram

Day 40: Paint and Rust If I gave myself more time, I could have made this better. It was still a good exercise. I was looking for something to try to recreate quickly and I took a photo a year ago of some peeling paint and rust on a pole outside Stocker. I used a few paint layers to get the gradient effect and the closest I could get to the straight chips was a square brush and working with a mask. The more I do these, the more I wish I had taken a painting class in the past. I feel some of the techniques I'm learning through trial and error is a basic thing in traditional painting. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #metal #paint #rust #substance3d #substance #substancepainter #learningprocess #ouscrippsmfa

A post shared by Hope Moore (@hopemoore27) on Jun 19, 2020 at 9:16pm PDT

Inspiration photo:

Resources:
Substance 3D

Posted in Featured Posts, Substance PainterTagged Damaged Paint, Paint, Peeled Paint, Rust, Substance 3D, Substance Painter

Published by Hope Moore

View all posts by Hope Moore

Post navigation

Prev Day 39
Next Day 41

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Recent Posts

  • Day 100
  • Day 99
  • Day 98
  • Day 97
  • Day 96

Recent Comments

    Archives

    • August 2020
    • July 2020
    • June 2020
    • May 2020

    Categories

    • Arduino
    • Autodesk Maya
    • C#
    • Dreams
    • Featured Posts
    • GLSL
    • HLSL
    • JavaScript
    • Microsoft Kinect
    • Muse Headband
    • Processing
    • Python
    • Shader Graph
    • ShaderToy
    • Substance Alchemist
    • Substance Designer
    • Substance Painter
    • Three.js
    • TouchDesigner
    • Unity 3D
    • Unreal Engine

    Meta

    • Log in
    • Entries feed
    • Comments feed
    • WordPress.org
    © Copyright 2026 – 100 Days of Shaders and Textures
    Anther Theme by DesignOrbital ⋅ Powered by WordPress