View this post on Instagram Day 44: Book Practice One of the most important things I need to learn is making readable documents for players to pick up and get clues from. So today, I modeled a book in Maya, added and modified default textures in Substance Painter, also painted on the gold label (with embossing) with SP, then added it to the model in Unity. I'm happy that it's detailed enough to read and it was pretty easy and quick to make. The book model can be used for any hardback book. 🙂 #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #textures #texture #hardback #book #hardbackbook #leathercover #oldbook #3dmodel #3dmodeling #maya #substance #substance3d #substancepainter #paintedtexture #unity #unity3D #gamedesign #gamedevelopment #gamedev #learningprocess #ouscrippsmfa A post shared by Hope Moore (@hopemoore27) on Jun 23, 2020 at 6:00pm PDT Download Project File Resources:Autodesk MayaSubstance 3DUnity 3D