Skip to content

100 Days of Shaders and Textures

An Independent Study

Menu
  • Home
  • Featured
  • About
  • Resources
  • Etc.
Search

Day 45

by Hope MoorePosted onJune 24, 2020June 24, 2020
View this post on Instagram

Day 45: Postcard Practice When I was painting the toilet, the color went onto the other side. I'll be putting a lot of paper documents in my thesis, so I experimented with using cubes vs. planes to make these. Cubes worked well if I painted on the images. The quality could be better, but when put together for context, it looks better. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #textures #texture #postcards #postcard #Columbus #ohio #substance3d #substance #substancepainter #unity #Unity3d #gamedevelopment #gamedev #gamedesign #learningprocess #ouscrippsmfa

A post shared by Hope Moore (@hopemoore27) on Jun 24, 2020 at 6:20pm PDT


Download Project File


Source images are scans of my personal postcard collection:

Broad & High Sts. Looking South West, Columbus, Ohio (1908)
Lake and Rustic Bridge, City Park, Columbus, Ohio (1909)

Resources:
Autodesk Maya
Substance 3D
Unity 3D

Posted in Autodesk Maya, Substance Painter, Unity 3DTagged Autodesk Maya, Maya, Old Paper, Paper, Postcards, Substance 3D, Substance Painter, Unity, Unity 3D, Universal Render Pipeline, Universal RP

Published by Hope Moore

View all posts by Hope Moore

Post navigation

Prev Day 44
Next Day 46

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Recent Posts

  • Day 100
  • Day 99
  • Day 98
  • Day 97
  • Day 96

Recent Comments

    Archives

    • August 2020
    • July 2020
    • June 2020
    • May 2020

    Categories

    • Arduino
    • Autodesk Maya
    • C#
    • Dreams
    • Featured Posts
    • GLSL
    • HLSL
    • JavaScript
    • Microsoft Kinect
    • Muse Headband
    • Processing
    • Python
    • Shader Graph
    • ShaderToy
    • Substance Alchemist
    • Substance Designer
    • Substance Painter
    • Three.js
    • TouchDesigner
    • Unity 3D
    • Unreal Engine

    Meta

    • Log in
    • Entries feed
    • Comments feed
    • WordPress.org
    © Copyright 2025 – 100 Days of Shaders and Textures
    Anther Theme by DesignOrbital ⋅ Powered by WordPress