View this post on Instagram Day 51: Substance Designer Part 4 Continuing with the tutorial, today I learned how to make exposed parameters and roughness maps. Tomorrow will be about color, so no more gray dirt! The video shows how many nodes goes into this material. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #materials #substancedesigner #substance #substance3d #learningprocess #roughnessmap #ouscrippsmfa A post shared by Hope Moore (@hopemoore27) on Jun 30, 2020 at 9:58pm PDT Tutorial I followed:Creating Your First Substance Material Resources:Substance 3D