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Day 58

by Hope MoorePosted onJuly 7, 2020July 14, 2020
View this post on Instagram

Day 58: Substance into Unity There's still a lot I need to learn about the tiling, but holy crap, I like how this looks in Unity. My brain says it's a photo, but it's not! It's randomized patterns that build out a wood pattern. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #substancedesigner #substance3d #substance #wood #planks #tilegeneration #generativeart #generativedesign #learningprocess #ouscrippsmfa #unity #Unity3d

A post shared by Hope Moore (@hopemoore27) on Jul 7, 2020 at 10:27pm PDT


Download the Unity Project File


Tutorial I followed:
Creating Aged wood planks in Substance Designer

Resources:
Substance 3D
Unity

Posted in Substance Designer, Unity 3DTagged Substance 3D, Substance Designer, Unity, Unity 3D, Universal Render Pipeline, Universal RP, Wood, Wooden Planks

Published by Hope Moore

View all posts by Hope Moore

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