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Day 62

by Hope MoorePosted onJuly 11, 2020July 14, 2020
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Day 62: Post Processing in Unity Two days ago I got stuck looking for the Post Processing Stack. Thanks to people in the comments of the tutorial video, found it was now a package in the Package Manager. These are images of me playing around with it using emmisive textures on planes. It's interesting to see the differences with the different colors. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #Unity #Unity3d #rainbow #postprocessing #emmission #lighting #gamedesign #learningprocess #ouscrippsmfa

A post shared by Hope Moore (@hopemoore27) on Jul 11, 2020 at 9:19pm PDT


Download the Unity Project File


Tutorial I followed:

Resources:
Unity

Posted in Unity 3DTagged Baked Lighting, Lighting, Post Processing, Unity, Unity 3D

Published by Hope Moore

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