View this post on Instagram Day 63: Baked Lighting in Unity Looking at baked lighting using lights (instead of materials). 1: Directional Light at 0,0,0 2: Directional Light pointed down 3: Point Light 4: Spot Light pointed down 5: Point Light with white Spot Light 6: Area Light – Rectangle 7: Area Light – Disc #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #Unity #Unity3d #postprocessing #lighting #baked #learningprocess #ouscrippsmfa A post shared by Hope Moore (@hopemoore27) on Jul 12, 2020 at 10:39pm PDT Download the Unity Project File Resources:Unity