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Day 81

by Hope MoorePosted onJuly 30, 2020July 31, 2020
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Day 81: Textures in Unreal Engine I can see why people like Unreal. I went into editing textures for the first time in Unreal and it was similar to ShaderGraph and Substance Designer (node programming). These models are in the default template and were originally orange and the statue was glass. I might make more things in this program. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #materials #textures #unreal #unrealengine #learningprocess #ouscrippsmfa

A post shared by Hope Moore (@hopemoore27) on Jul 30, 2020 at 4:55pm PDT

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Unreal Engine

Posted in Unreal EngineTagged Materials, Metal, Textures, Unreal, Unreal Engine

Published by Hope Moore

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