View this post on Instagram Day 86: Attempt at Updating Gradients This one made me angry. I wanted to try to update gradients through scripting in Unity and thought I figured it out. I wanted to use the particle system that uses gradients in many modules. It didn't work. I looked it up and Unity documentation said I did it correctly and showed a second way – that didn't work because what they claim is read/write is showing as read only in the editor. Looked it up and several stack overflow suggestions involved Color.Lerp() which has a similar effect, but not the same. So what you see here is Color.Lerp() that changes the main colors with a keypress that slowly goes from one color to another as the particle system runs. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #Unity3d #unity #particles #particlesystem #csharp #creativecoding #learningprocess A post shared by Hope Moore (@hopemoore27) on Aug 4, 2020 at 7:58pm PDT Download the Unity Project File Resources:Unity