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Day 89

by Hope MoorePosted onAugust 7, 2020August 19, 2020
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Day 89: Manipulating Gradients in Unity Still can't figure out how to do this through code only. I went with a technique in a SekipGames tutorial and used a 1×4 pixel file as a texture. Then, I used code to create the sliders in the component. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #Unity3d #unity #csharp #creativecoding #textures #materials #gradient #learningprocess #ouscrippsmfa

A post shared by Hope Moore (@hopemoore27) on Aug 7, 2020 at 6:57pm PDT


Download the Unity Project File


Tutorial I followed for the gradient:

Resources:
Unity

Posted in C#, Unity 3DTagged C#, CSharp, Gradients, Materials, Textures, Unity, Unity 3D

Published by Hope Moore

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