View this post on Instagram Day 98: A Mask That's Not a Mask This looks like a mask effect, but masks are generally subtractive. This was adjusting the material offset as the piece is moved. I'm so going to use this in a spatial somewhere. #100daysofshadersandtextures #100daychallenge #100daysproject #100dayschallenge #100dayproject #Unity3d #unity #textures #materials #reveal #postcard #learningprocess #ouscrippsmfa A post shared by Hope Moore (@hopemoore27) on Aug 17, 2020 at 11:14am PDT Download the Unity Project File Resources:Unity