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An early physical version of the Sibyl set design by Nathan Arnold.
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The 3D model of the set I made in Maya.
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Projections overlaid onto the textured model with the user interface.
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Very early scrim projection tests introducing the technology to the actors.
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Stage during set construction showing two of the three projector locations.
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Our view of the stage and user interface.
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Manda Neal and Nick Wilson perform a scene from Sibyl.

Photo by Laura Meltzer.
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Nick Wilson, Manda Neal, and Zach Brueneman perform a scene from Sibyl.

Photo by Riley Perone.
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Zach Brueneman, Nick Wilson, and Manda Neal perform a scene from Sibyl.

Photo by Laura Meltzer.
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Nick Wilson and Manda Neal perform a scene from Sibyl.

Photo by Riley Perone.
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Zach Brueneman and Nick Wilson perform a scene from Sibyl.

Photo by Riley Perone.
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Zach Brueneman and Nick Wilson perform a scene from Sibyl.

Photo by Laura Meltzer.
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Abby McNulty, Nick Wilson, and Zach Brueneman perform a scene from Sibyl.

Photo by Laura Meltzer.
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Manda Neal, Abby McNulty, and Zach Brueneman perform a scene from Sibyl.

Photo by Laura Meltzer.
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Abby McNulty, Manda Neal, and Zach Brueneman perform a scene from Sibyl.

Photo by Laura Meltzer.
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Zach Brueneman and Nick Wilson perform a scene from Sibyl.

Photo by Laura Meltzer.
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Nick Wilson performs a scene from Sibyl in front of a projected brick wall.

Photo by Laura Meltzer.
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Nick Wilson and Abby McNulty perform a scene from Sibyl.

Photo by Laura Meltzer.
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Zach Brueneman performs a scene from Sibyl.

Photo by Laura Meltzer.
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Nick Wilson performs a scene from Sibyl.

Photo by Riley Perone.
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Zach Brueneman performs a scene from Sibyl.

Photo by Laura Meltzer.
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Sibyl end title.

Photo by Laura Meltzer.
H
O
P
E

- Sibyl -

Sibyl was a play written by Trip Venturella and directed by Alan Patrick Kenny about members of an organization dealing in looking into minds search for a missing coworker. It ran as part of the 25th Annual Playwrights' Festival in April 2019 at Ohio University.

The play was written with projection in mind and I was brought on as Assistant Projection Designer, working with Owen Lowery.

Using Scenic Designer Nathan Arnold's blueprints of the stage and paper models from design meetings, I created a 3D model of the set in Maya. Owen and I brought it into TouchDesigner, which allowed us to test and demo our ideas for the space even before the set was built. Our view of the stage was limited, so this setup plus the custom user interface allowed us to adjust projections as needed.


Video + Gallery


Below is the documentation video created by Owen Lowery:




Technology + Mediums Used



Shown at the Following...



Credits and Special Thanks


Cast: Production Staff:
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