I’m writing this weeks after I dreamed it, so here goes…
In waking life, I had just bought a PSVR, but I hadn’t set it up, yet.
I remember being in a house and knowing it was some new VR technology where the AI gets used to the neural pathways of the player (like that one Black Mirror episode) and the characters and environments get more realistic as time goes on. I remember tips about shooting and was a little prepared. I could hear the researchers in the room as I played.
The first few enemies looked like old-school 3D games like Resident Evil 4 and were easy to shoot. I remember thinking I could see old-school 3D pistols, but it felt like Vive hand controllers. I remember that the end of the level had a boss (this one was some middle-aged heavy-set blond lady) that someone in the lab said everyone fails gets killed by her. I used a virtual wall to take cover – something other players don’t usually do because they don’t think about the environment in a 3D way at first – and defeated her.
I went through the house and into a kitchen with white cabinets and a hardwood floor. I was so concerned about shooting my enemies, I didn’t explore as much as I would normally. I did open one cabinet (similar action and feeling to a Vive) just to see if I could and there were supplies. Each level featured new characters with different actions. It started with shooting standing people, then moving people who shot back, then characters who would take strategic cover. Each new level had more detailed characters as well and they looked like real people eventually. Even my weapons were becoming more lifelike in weight and feel.
I went to the basement and there was a new character. I threw a grenade that I crafted with the materials in the cabinets and drawers at him, but it missed and bounced near the stairs. The character went over and poured a 5-gallon jug of gasoline on it and near me and lit a match. I didn’t think I could hit the moving character, so I shot the bomb to make it explode. I was too close and the explosion burnt my left arm. It BURNED and left blisters. I thought it was so awesome that the game was so well designed, I could feel injuries!
Later, I remember different people and crowds and I couldn’t tell if I was still in the dream. I no longer heard the people in the lab, but I remember an “Agent” character that might have been a “Man in Black” that I was for sure was an enemy in the dream. He reached for his gun and I got up and shot him…but not really. The guy was taking out a cell phone and I was pointing an invisible gun at him. The guy to my right looked at me as if I were crazy.
The coolest thing about this dream was that there were so many game dynamics from leveling, to character types, to looting and crafting, etc. It needed a plot, though.